The store

What is actually for sale

Queue priority, a battle pass, a private space to hang around in, and things that render. That is the whole catalogue, and what is deliberately missing from it matters more.

Priority queue

Bronze, Silver, Gold, Founder
Connection ordering. It decides how long you wait to get in and confers nothing once you are.

Premium Battle Pass

The paid track of a fifty-tier seasonal pass, filled by the XP you already earn.

Base rentals

Sky Platform, Compound
A monthly private social space in a world of its own. No arena is registered there, so combat refuses all damage inside it.

Custom lobby features

Unlimited Lobbies, Featured Listing
Capacity and a public listing. Never a lobby rule.

Creator Toolkit

Caster mode for creators who are not staff. A free camera and nameplates, for watching rather than playing.

Cosmetics

Name colours, chat tags, calling cards, kill effects, callouts, weapon tints and gang emblems.

Gangs

A Discord role, a tag and a colour.

The boundary

What cannot be sold here

This is not a marketing preference. The Cfx.re Creator Platform License Agreement governs it, and most of the list is enforced by the server refusing to start rather than by somebody remembering.

No currency

There is no coin, point, gem or token. A currency SKU is asserted against at server start, so one cannot be added quietly.

Nothing random

No crates, no rolls, no weighted rewards, no keys. Every battle pass tier is the same item for every player, every time.

Nothing that changes a fight

Every SKU carries a flag that is asserted false at startup, and the cosmetic catalogue has no field for what an item does, only where it renders. A data model that cannot express a gameplay effect cannot accidentally ship one.

No paid gang advantage

A role, a tag and a colour. There is no tier of gang that fights with better numbers.

No unban packages

A ban is not a product.

No paid tournament entry

Brackets are free to enter and always will be.

Nothing purchasable changes damage, health, weapon access or scoring. No SKU in the catalogue is an edge, so none of them get sold as one.

How it is delivered

Tebex takes the payment, the game never does

Tebex is mandatory and exclusive

The in-game store is a browser that ends in a link out. It cannot take a payment, because it is not allowed to and because it has no code that could.

Prices live on Tebex, never in the game

A sale is never contradicted by a stale number in a menu, and the same rule keeps prices off everything except Tebex itself.

Buy while offline and it waits for you

The purchase is held and claimed on your next connect. Every grant carries the transaction id, so a replayed delivery is a no-op rather than a double grant.

Battle pass

50 tiers

  • A real free track alongside the premium one, both filled by the same XP you already earn by playing, so nothing has to be ground twice.
  • Buying in at tier 30 retroactively grants every premium reward from tiers 1 to 30. There is no window you can miss.
  • Premium ownership is derived from the entitlement on every load, so a refund takes effect immediately rather than whenever somebody gets around to it.

Before you buy anything

Prices live on Tebex, never here

Every price and every current offer is on Tebex itself, so nothing you read anywhere else can go stale against a sale. Nothing in the game takes a payment.